We've changed how we think about the composer and hope you like it! It is in beta and may undergo a few changes. It's possible you'll encounter issues. We'd love to hear any feedback at email@example.com.
The new Composer uses a pane based layout to simplify accessing commonly used tools.
Left: Navigation - click titles and sub-entries to expand
- Publishing provides a simplified view of options in the Overview tab.
- Assets shows a list of all added assets and allows for faster uploads right from the composer. Click on an asset title to view and edit details or download your previous uploads.
- Nodes shows the list of nodes and children of nodes. Click on a node to focus the other panes on it. Double click on an Exit Flag or Audio object to snap to it in the other panes.
Center: Preview , Node Graph , and Timeline
- In the top 3/4ths you can view the preview editor and node graph.
- In the bottom area you have a timeline for this node for exit flags and audio objects.
- You can toggle these views using the two buttons to the right of "Nodes" in the left pane.
Properties will appear here for the currently select item(s).
Essential Tools: Adding, Deleting, Selecting
Common functionality is accessible by right mouse clicking on the thing you want to work with. This brings up a context menu with the available options.
Holding down Ctrl (or Cmd on Mac) allows you to select and edit properties for more than one object.
Legacy Composer vs Beta Composer
We learned a lot from our first version and took this step forward to be able to more rapidly expand what our tools can do. As a result, new features and updates will come for the newer Composer only.
While the two ultimately are meant to allow the creation of similar experiences they are not completely compatible. The new composer will receive changes staged from the old one, however the old composer will not be aware of changes saved or staged through the new one.
Conversions between the old composer and new composer occasionally result in unexpected changes. If you've built something fairly complex in the old composer, be sure to check that it still behaves as expected. We're continually improving this functionality.
For now we're not supporting Safari or Edge. Safari's support for WebGL and WebVR is complicated and something we intend to explore later. Edge is changing soon and we're waiting for the dust to settle before digging in.